Computational intelligence in games /
Other Authors: | Baba, N., Jain, L. C. |
---|---|
Format: | Book |
Language: | English |
Published: |
Heidelberg :
Physica-Verlag,
c2001.
|
Subjects: |
Similar Items
-
Artificial intelligence for games/
by: Millington, Ian
Published: (2009) -
Programming believable characters for computer games
by: Baillie-de Byl, Penny.
Published: (2004) -
Unity 4.x game AI programming
by: Kyaw, Aung Sithu.
Published: (2013) -
Xna 2.0 game programming recipes: a problem-solution approach/
by: Grootjans, Riemer
Published: (2008) -
Computer games learning objectives, cognitive performance and effects on development /
Published: (2010)