|
|
|
|
LEADER |
01440nam a2200277 a 4500 |
001 |
1796112 |
005 |
20171111234542.0 |
008 |
090720s2009 mnu sb s001 0 eng |
020 |
|
|
|z 9780816666102 (hc : alk. paper)
|
040 |
|
|
|a CaPaEBR
|z 9780816666119 (pbk. : alk. paper)
|
050 |
1 |
4 |
|a GV1469.34.S52
|b D94 2009eb
|
100 |
1 |
|
|a Dyer-Witheford, Nick,
|d 1951-
|
245 |
1 |
0 |
|a Games of empire
|b global capitalism and video games /
|c Nick Dyer-Witheford and Greig de Peuter.
|
260 |
|
|
|a Minneapolis :
|b University of Minnesota Press,
|c c2009.
|
300 |
|
|
|a xxxv, 298 p.
|
490 |
1 |
|
|a Electronic mediations ;
|v 29
|
504 |
|
|
|a Includes bibliographical references and index.
|
505 |
0 |
|
|a Game engine : labor, capital, machine -- Immaterial labor : a workers' history of videogaming -- Cognitive capitalism : electronic arts -- Machinic subjects : the XBOX and its rivals -- Gameplay : virtual/actual -- Banal war : full spectrum warrior -- Biopower play : world of warcraft -- Imperial city : grand theft auto -- New game? -- Games of multitude -- Exodus : the metaverse and the mines.
|
650 |
|
0 |
|a Video games
|x Social aspects.
|
650 |
|
0 |
|a Video games
|x Economic aspects.
|
650 |
|
0 |
|a Capitalism
|x Social aspects.
|
650 |
|
0 |
|a Imperialism
|x Social aspects.
|
700 |
1 |
|
|a De Peuter, Greig.
|
710 |
2 |
|
|a ebrary, Inc.
|
856 |
4 |
0 |
|u http://site.ebrary.com/lib/ucy/Doc?id=10408965
|
952 |
|
|
|a CY-NiOUC
|b 5a0458e36c5ad14ac1ed222f
|c 998a
|d 945l
|e -
|t 1
|x m
|z Books
|