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00977nam a2200241 a 4500 |
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20171111233546.0 |
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121004t2008 nyu e b 001 0 eng |
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|a 9780820497037
|q pbk.
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040 |
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|a DLC
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050 |
0 |
0 |
|a GV1469.3
|b .G44 2008
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100 |
1 |
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|a Gee, James Paul.
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245 |
1 |
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|a Good video games and good learning :
|b collected essays on video games, learning, and literacy /
|c James Paul Gee.
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246 |
1 |
3 |
|a Good video games plus good learning
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260 |
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|a New York :
|b P. Lang,
|c c2008
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300 |
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|a vi, 194 p. ;
|c 23 cm.
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490 |
0 |
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|a New literacies and digital epistemologies ;
|v v. 27
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504 |
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|a Includes bibliographical references (p. [179]-186) and indexes.
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650 |
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|a Video games
|x Psychological aspects.
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650 |
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|a Computer games
|x Psychological aspects.
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650 |
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|a Learning, Psychology of.
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856 |
4 |
1 |
|a Visual literacy.
|u http://www.loc.gov/catdir/toc/ecip077/2006101455.html
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952 |
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|a CY-LiCUT
|b 5a01a7c36c5ad14ac1e7c5e4
|c 945l
|d 998a
|e -
|t 1
|x m
|z Books
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